Vicious Summoner

View previous topic View next topic Go down

Vicious Summoner

Post  [GM]Ryo on Fri Jul 29, 2011 10:05 am

**Vicious Summoner**

1 ) Introduction
2 ) Leveling Guide
3 ) Stat Guide
4 ) Skill Guide

==================================================================

1 ) Introduction

The Vicious Summoner as the name suggests summons creatures to aid him during his battles. There are two types of creatures he can summon.These are Libido, the poisoning and cursing type monsters and the Beast summoning tree which are the elemental type creatures with skills in lighting, fire, and ice. There are a variation of both melee and long ranged creatures in each summoning tree. These creatures can be sent out on there own to face any enemy The Vicious Summoner puts them against.The Summoner does not have as many skills as some of the characters and does not get them as frequently which is one of the downsides to the Vicious Summoner.

==================================================================

2 ) Leveling Guide

-From level 1-11, train on the outskirts of Loa or Braiken castle. Training here should be a breeze.

-Once you've achieved level 11, enter the Maze of Newbies. This is a excellent solo dungeon that gives you both potions and experience at the same time.

-Once you've achieved level 19, you have two choices to train at: at denebe or inside norak/castor cave, 1st floor. Both are equally adequate, but keep in mind denebe is a non-pvp map, and norak/castor has pvp enabled, meaning anyone can player-kill you while your inside the cave.

-At level 25 (or sooner, however you prefer), head to Heiharp and see how you fare there. The best experience you can get is with a party, mainly because it takes less time and less work to kill a group of monsters with a party. It's up to you to train here until you've reached level 34, or you can try Requies, a jungle like map just north of denebe.

-Once you reach 34, head into the Requies dungeon. This is a solo dungeon that requires you to do several tasks to complete the entire dungeon. Upon completion, you earn an additional 50,000 experience points. You may not be able to complete this dungeon the couple first tries or even until your late 30's, but this dungeon is by far, the best experience you can get at this stage. Once you've reached the low 40's, this dungeon should be much easier. There's also an optional boss you can attempt to kill by getting the 3 relics hidden inside the Chamber of Space. Killing this boss rewards you with a very nice ring. I suggest you do this dungeon until 55, since it's still the best experience you can get.

-Once you've reached 55 (or 50), you can do one of three things: train inside of norak/castor cave by yourself or with a party, train inside Parca Shrine, or head out to crespo to train there. Parca Shrine isn't the best area for experience points, mainly just for commission points. At level 55, crespo may be a bit difficult, unless you find a party to do the commission quest and train as well.

-During your training from 55-60, you should save up on money. Upon reaching 60, you can now enter the Dungeon of Crespo, a party dungeon that has three section (Dungeon C, Dungeon B, Dungeon A) and costs 300k to enter. However, if you go with a party of 6, each party member only needs to pay 50k. This is a quite decent dungeon that gives you experience and different gems that you may find useful, such as medials, rhombuses, elemental damage gems, or elemental resistance gems. You can also continue training in crespo doing the commission quest (s) with a party or just soloing, however you enjoy it.

-Once you've reached 65, you can have three options to choose from: continue training in Dungeon C, head out to Draco Desert, or do Dungeon B, which is harder than Dungeon C, because of the higher level mobs. However, it does give more experience and better gem rewards. Draco desert is a different view from crespo, mainly because it's a desert, unlike the snow you constantly see in crespo. I wouldn't advise doing the 65 commission quest, because it's just a waste of money. I suggest doing dungeon B from 65+.

-Once you've reached 70 (Hurray!), continue training in Dungeon B or head out to Draco desert where it's a bit easier to solo train here while also doing the level 70 commission for money and adventure points.

-Upon reach the big 75 (halfway there), you can attempt doing Dungeon A, which is the hardest of the three sections, but also gives better experience and gems. However, if you find it a bit hard, continue doing dungeon B.

==================================================================

3 ) Stat Guide

You will need STR, SPR and HEAL for twin, SPR and HEAL for staff.

DEX IS CRAP, REASONS :
1. Attack Rating does not work shit, even with low attack rate, your skills will be less blocked/guarded than Segnale skills.
That is because, guard/block chance, depends a lot more on the weapon you are using.
Whips are the most blocked/guarded weapon....and segnale has the SECOND HIGHEST ATTACK RATING OF THE GAME
Twin swords are the second, even with low AR, we are less blocked than segnale...ask segnale and she will tell you how much she is blocked by enemies.

2. Normal Attacks/Skills NEVER MISS
You can be blocked/guarded...but you never miss an attack.

3. It is TRUTH that dex raises BLOCK/GUARD chance, but very little.
You would have to have 200+ dex to be a noticeable difference.
Trust me, this game have NOT CHANGED ANYTHING from closed beta to open beta.
The only difference is that, now we can buy mounts from npc.

IF YOU PUT DEX, YOU WONT HAVE ENOUGH POINTS FOR STRENGHT, SPIRIT AND HEALTH
Trust me, ALL CLASSES NEED HEALTH for both pvp and pve.
PVP = more health
PVE = less health, but still need it.

(TWIN) And you need STR because:
You need to do ENOUGH DAMAGE for your enemy be KNOCKED BACK.
If you dont have enough STR or a decent weapon, your enemy wont be knocked back.
NO KNOCKBACK = ENEMY LIVES, YOU DIE!
(TWIN) You need SPR only for weapon requirements.
SPR do NOT increase the damage of summoner skills.
All skills writen POISON, although they are 'magic', they are not MAGIC DAMAGE and they are considered POISON DAMAGE.


at lvl 36 you should have your skill points like this:
libido: 1 libido mastery- 1 tarantula- 1 aldeberan.
(dont increase beast and libido only 1 of them)
beast: 1 beast mastery- 1 grewpain- 1 regulas
combat: 1 twin mastery - 1 vicious mastery - 8 evolt shot - 1 spirit dagger - 8 vicious thorn - 1 skin of the foreign realm - 1 venom light - 10 blade spin - 2 devil swing

==================================================================

4 ) Skill Guide

at lvl 37 safe the skill point

at lvl 38 increase venom light and safe the other point

at lvl 39 increase devil swing and vicious thorn

at lvl 40 increase skin of the foreign realm

at lvl 41 buy blood bats

at lvl 42 increase venom light

at lvl 43 increase devil swing

at lvl 44 increase vicious thorn

at lvl 45 increase blood bats

at lvl 46 increase venom light

at lvl 47 increase devil swing

at lvl 48 safe your point

at lvl 49 safe your point

at lvl 50 increase skin of foreign realm and venom light and safe the other point

at lvl 51 increase devil swing

at lvl 52 buy summon ghost and blade dance

at lvl 53 safe your point

at lvl 54 increa venom light

at lvl 55 safe your point

at lvl 56 increase devil swing blade dance and summon ghost

Then MAX these skill i wrote upper

==================================================================
Courtesy Of MMOSite
==================================================================

Hope This Helps [GM]Ryo ~

_________________


[GM]Ryo
[GM]

Posts : 9
Join date : 2011-07-24
Age : 23
Location : UK

http://underdekaron.freeforumshosting.org

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum